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28 search results for: robotics

2

What is bio-inspiration?

The idea of using nature as inspiration to create different types of technology has always existed, but it has been formalized through a more systematic approach since the 1990s. Frédéric Boyer, a researcher at IMT Atlantique, explains how bio-inspiration can be a source of new ideas for developing technologies and concepts, especially for robotics. How long […]

3

Eclore and ThermiUp, new beneficiaries of the IMT “Industry & Energy 4.0” honor loans

After the IMT Digital Fund, Institut Mines-Télécom (IMT) and the Fondation Mines-Télécom launched a second fund last October, dedicated to the sciences of energy, materials and processes: “Industry & Energy 4.0”. Its committee, made up of experts from the major partners of the Fondation Mines-Télécom (Orange, BNP Paribas, Accenture, Airbus, Dassault Systèmes and Sopra Steria) met on […]

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A European project to assess the performance of robotic functions

Healthcare, maintenance, the agri-food industry, agile manufacturing. Metrics, a three-year H2020 project launched in January, is organizing robot competitions geared towards these four industries and is developing metrological methods to assess the data collected. TeraLab, IMT’s big data and AI platform, is a partner in this project. Interview with Anne-Sophie Taillandier, Director of TeraLab.   What is […]

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The artificial fish of the Venice lagoon

The European H2020 Subcultron project was completed in November 2019 and successfully deployed an autonomous fleet of underwater robots in the Venice lagoon. After four years of work, the research consortium  — which includes IMT Atlantique ­— has demonstrated the feasibility of synchronizing a swarm of over one hundred autonomous units in a complex environment. […]

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User immersion, between 360° video and virtual reality

I’MTech is dedicating a series of success stories to research partnerships supported by the Télécom & Société Numérique (TSN) Carnot Institute, which the IMT schools are a part of. [divider style=”normal” top=”20″ bottom=”20″] To better understand how users interact in immersive environments, designers and researchers are comparing the advantages of 360° video and full-immersion virtual […]