virtualisation, virtualization

From design to management, virtualization is inventing the industry of the future

How is industry reinventing itself? Three startups from the Télécom ParisTech incubator give us a glimpse of the changes underway in industry.

 

If the industry of the future is difficult to define, it is because it is as nebulous as the term used to describe it. Does it still make sense to talk about the “future” when the industrial world is already several years into its digital transformation? Although artificial intelligence and object network technologies may still be little-used, the modernization of processes is already a pressing issue for today’s industries. We can hardly use the term “industry of the present”— it isn’t sexy enough—and some prefer the term industry 4.0 over “industry of the future.” If indeed industries 1.0, 2.0 and 3.0 can be precisely defined and no one wonders what patch 2.1 or 3.2 refer to, we are free to choose our favorite term for this rapidly changing industry. Would “industry in transformation” not be a better name? This concept encompasses a plethora of technologies that do not have much in common, other than contributing to the same goal: reorganizing production facilities in a more intelligent way. This makes it difficult to attempt to identify a common thread to explain how industry is transforming. However, virtualization remains a cross-disciplinary theme for many different types of technologies. Technicians, engineers and managers increasingly rely on virtualization in their approach to the technical and organizational challenges they face.

Modeling and simulation software have been used in the design sector for several decades. The abbreviation CAD (computer-aided design) has become an everyday word for those involved in designing and manufacturing industrial parts. But the arrival of artificial intelligence (AI) has brought its share of changes. Smart tools are being developed. These tools do more than simply make it possible to design engineers’ ideas more efficiently: they have become an integral part of the design stage. “What’s important with AI is optimization,” explains Pierre-Emmanuel Dumouchel, founder of the startup Dessia. “The engineer works on pieces at the unit level and it’s difficult for him to optimize complicated layouts because he has to think about a large number of structures to find the best one.”  The startup has developed a software program that uses AI to study a large number of layouts at the same time and find the best ones. The tool then models them virtually and provides engineers with different propositions.  Engineers may then print the engineering drawings after they have been approved. In sectors such as the automotive industry, where drive shafts are increasingly complex, the Dessia software helps save time on the design and prototyping stages. Here, virtualization goes beyond helping to visualize systems. It bypasses a long process of study, reflection and comparing.

“A major headache”

For Philippe Gicquel, founder of CIL4Sys, there are other benefits to virtualization. One of them is that it helps simplify product specifications. The specifications stage involves establishing a written description of the product’s behavior, part by part. “This must be done to create specifications books for suppliers” explains the entrepreneur. With the rise of electronics, parts function in increasingly complex ways, making specifications increasingly long to write. “The electronic control unit for a car, which includes GPS, telephone and other functions, requires specifications with over 10,000 lines of text,” says Philippe Gicquel. “This is a huge headache for the engineering teams!” Rather than continuing to work on increasingly complicated documents, CIL4Sys uses advances in software engineering to simplify the specifications stage. Instead of writing out lines of text, engineers can use the startup’s tools to create diagrams to describe the objects involved, their actions and their interactions. In short, they create a sort of tree covering the events associated with the object and how it works (see video below). The generated codes may then be executed in a simulator developed by the startup and the specifications text is automatically generated. “We still send the requirements in a text document, but before doing so we also send a model showing how the product works and a simulation to ensure that the product behaves as it is supposed to,” explains the founder.

 

Example of the use of CIL4Sys tools on an automated parking lot management system:

 

The benefits of the CIL4Sys tools were demonstrated in a concrete example, when PSA put the startup in competition with an engineering firm to develop a specifications document. “We only used one engineer instead of the two our competitor used and we were given a 30% higher score by the PSA experts,” says Philippe Gicquel. By virtualizing this step the startup helps improve the clarity of operations. Engineers can now quickly get a sense of the progress of the specifications process for a given part, whereas before they had to decipher a lengthy text. “The design process is often represented as a V-shaped cycle: throughout the process leading to the prototype, the downward portion of the V, teams make their way through a dark tunnel because no one really knows where they are in the process. By introducing simulation starting in the specifications stage, we bring some light to this tunnel.”

Looking to video games for inspiration

Design in the broad sense has greatly benefited from the virtualization of specific processes in industrial activities, but it is not the only field to take advantage of the technology. The startup Perfect Industry develops tools for managing production lines inspired by technology from the video gaming world. The startup’s founder, Emmanuel Le Gouguec, sees two major strengths to draw on: “In the world of video games, there aren’t any consultants who spend hours training the player. And there is a motivational aspect that makes the experience fun and lively.” Based on this observation, the startup provides a complete virtualization of production lines. Sensors are installed in key locations to aggregate data about the machines’ performance. Using its Perfect Twin product, a manager can therefore visit a production line from his office using virtual reality (VR) and can access different data, such as the speed of the machines. This data may also be consulted using smartphones. “We are developing applications based on this idea, such as tracking virtual trips made by individuals with VR headsets,” says the founder. This helps provide a better understanding of how the space is situated and how people move through this space.

The entire goal of Perfect Industry’s projects focuses on managing the complexity for operators. Improving the performance of production lines is one of the challenges facing industry today. The data collected and quick immersion make it easier to identify losses. “Our tools provide managers with the same sorts of recommendations made by consultants,” explains Emmanuel Le Gouguec. To prove his point, he cites the example of a SME that needed to optimize its production line to reduce the cost of a product to respond to a call for tenders. “The recommendations made based on an analysis of data and the production space allowed them to increase line speed by 15%,” he says. He was able to achieve these results by looking for tools in another sector, that, according to the founder is not that different from industrial data processing. “There is a major division in the digital sector between people who do the same thing: make codes. From a technical perspective, what we do is a common part of the video gaming world. We simply apply it to factories.” So transforming industry may not only mean looking to future technologies. Importing what is done in neighboring sectors also appears to be a promising way to drive progress.

 

 

connected objects

Healthcare: what makes some connected objects a success and others a flop?

Christine Balagué, Institut Mines-Telecom Business School (ex Télécom École de Management)

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[dropcap]W[/dropcap]earing the Oura connected ring on your finger day and night can help you find out how well you sleep. A connected patch diabetics wear on their arms enables them to monitor their blood sugar levels without pricking their fingers. On February 9, these two objects received one of the mobile healthcare trophies presented at Paris-Diderot IUT, awarded by a panel of experts, attesting to their significant added value for users.

In recent years manufacturers of watches, bracelets, glasses and other connected objects have made many promises. Too many, judging by the gap between the proliferation of these objects and the modest role these devices play in our daily lives. For the most part they are seen as gadgets, bought on a whim then quickly forgotten in the back of a drawer. The time has not yet come where these devices are as familiar and vital to us as our smartphones.

While connected objects for well-being struggle to prove their usefulness, certain connected medical devices have become indispensable for patients. They are primarily used for diagnostic or preventative purposes or to help treat a disease, such as blood glucose monitors for diabetes. This leads us to explore the process through which users make these objects their own.

More connected objects than humans on our planet

In 2017, for the first time, the number of connected objects surpassed the number of humans on our planet. There are now 8.4 billion of these devices that collect, store, process and transmit data, according to the Gartner technological consulting firm. And it expects this number to exceed 20 billion by the end of 2020.

Connected blood glucose monitor by Freestyle Libre

Health and well-being devices are expected to grow just as dramatically. The number of these devices is set to increase from 73 million worldwide in 2016 to 161 million in 2020, according to the Grand View Research consulting firm.

But what do users think? They remain… doubtful. Though 73% of French people believe that connected objects may useful for their health, according to a survey carried out by Opinion Way in March 2017, only 35% say that they see the benefit of such products for monitoring their health. And just 11% report owning a connected watch.

High prices, risk of dependence and lack of reliability measurements

So how can this lack of enthusiasm amongst users be explained? In 2017, the two associations that group together the major manufacturers of connected objects, Acsel and the Carrefour de l’Internet des objets, published an Observatory of Connected Life. Their study revealed several obstacles for these devices: excessively high prices, the fear of having personal data used without informed consent, the risk of becoming dependent, problems with reliability and measuring security.

Even beyond these concerns, it would seem that manufacturers were a bit too quick to believe that these revolutionary objects would win over their fellow citizens. As a result, though some consumers have adopted them, very few have actually taken ownership of these objects.

These are two entirely different concepts, as manufactures are only starting to find out. A product or service is “adopted” by consumers when they decide to try it out or buy it. “Taking ownership,” of these objects, however, involves a longer process and is only achieved when the technology has become a part of an individual’s daily life.

A physical object, coupled with a service for the individual

Taking ownership of a connected object means taking ownership of each of its four specific aspects.

First, users must take ownership of the product itself, in its physical aspects. A connected watch, for example is first and foremost a watch, meaning it is an object worn on the wrist to tell the time.

The ring Oura records information about sleep quality

Then, users must take ownership of the service provided by the object, its intangible dimension–often through a mobile application. This service involves presenting data collected in the form of graphs or charts and usually offers a coaching function or program designed to improve the user’s health. For example, connected scales transmit weight and body fat percentage measurements to an app. The app then provides recommendations to help us stabilize them.

The object itself is connected to one or several other objects. It transmits data to a smartphone, to other connected objects or to a data platform. This dimension goes beyond the object itself, and must also become part of the individual’s everyday life.

Lastly, the object makes it possible to communicate with others, by sharing the number of steps taken during the day with a group of friends participating in a challenge, for instance. Users may only get used to this human-to-human social connectedness through a process in which they take full ownership of the device.

Four steps for taking ownership of connected objects

Before making a connected object part of our daily lives, we must go through four different steps without realizing we are doing so. Studies carried out in recent years in our team at the Conservatoire National des Arts et Métiers (Cnam), with individuals who own these devices, has allowed us to describe each of these steps.

The first stage is taking ownership of the object on a symbolic level. This either happens in the store before purchasing the object, or the first time the individual sees the connected object if it is a gift. The interactions are primarily sensory-based: seeing, touching, hearing. For some people a so-called “wow” factor can be observed: this user reaction expresses astonishment or even fascination for an object seen as “smart.” At this stage, the user projects an imagined value onto the object and service.

Then the user enters the second stage, called “exploration.” This stage involves physically handling the object to learn about the device and its application, interactions that give rise to a cognitive process for the user to understand how it works; object-to-object interactions where the object interacts with the mobile phone to transfer data collected and to enable the application to provide the service. During this stage, use of the object leads to real value creation for the user.

Measuring heart rate to strengthen the heart

The third phase of taking ownership of an object is determining the object’s function for its user. Individuals may use an object for one of many specific functions available, such as measuring physical activity, heart rate or weight. This phase is accompanied by joint value production between the object and the user—the user determines and sets his/her desired function. For example, someone who wants to strengthen his heart decides to monitor his heart rate on a daily basis.

In the final phase known as “stabilization” the user makes the object a part of in his/her daily life. The user’s interactions with the device become passive. For example, the user wears a connected bracelet but forgets that it is there, while the object continuously collects data and automatically sends it to the mobile application on the user’s smartphone. This stage also gives rise to emotional responses, forging a relationship between individual and object.

During this stage, the perceived value of the object is “transformative,” meaning that the object has transformed the individual’s habits. For example, he/she may have made a habit of getting off the subway two stops early to walk more during his/her commute, or automatically choose the stairs over the elevator.

Different uses than those intended by manufacturers

If manufacturers of connected objects were to carry out a closer study of how individuals take ownership of devices and focus their strategies on users, they could better anticipate uses and increase objects’ value. In the hyperconnected world of today, it is paradoxical to observe such a great “disconnect” between manufacturers and users. This distance contributes to individuals’ limited use of connected objects and their tendency to abandon them in time.

And yet, most companies do incorporate use cases in the development of objects. But these strategies are based on imagining how users may behave, while it has been shown that in real life, individuals do not use connected household objects as manufacturers imagined they would! This was observed in 2015 by American researchers Donna Hoffman and Thomas Novak.

For individuals to really use their connected objects, manufacturers must develop responsible technologies: secure, reliable devices that respect privacy, both in terms of data collected and algorithms for processing the data. Most importantly, these devices must gain real value in the eyes of users. For this to happen, companies must learn how to study users’ behavior in real-life situations and how they come to take ownership of these objects.

Christine Balagué, Professor and holder of the Connected Objects and Social Networks Chair at Institut Mines-Telecom Business School (ex Télécom École de Management)

The original version of this article (in French) was published on The Conversation.

 

eco-material, Gwenn Le Saout, IMT Mines Alès

What is an eco-material?

Reducing the environmental footprint of human constructions is one of the major issues facing the ecological transition. Achieving this goal requires the use of eco-materials. Gwenn Le Saout, a researcher in materials at IMT Mines Alès, explains what these materials are, their advantages and the remaining constraints that prevent their large-scale use.

 

How would you define an eco-material?

Gwenn Le Saout: An eco-material is an alternative to a traditional material for a specific use. It has a lower environmental impact than the traditional material it replaces, yet it maintains similar properties, particularly in terms of durability. Eco-materials are used within a general eco-construction approach aimed at reducing the structures’ environmental footprint.

Can you give us an example of an eco-material?

GLS: Cement has a significant COfootprint. Cement eco-materials are therefore being developed in which part of the cement is replaced by foundry slags. Slags are byproduct materials from steel processes that are generated when metal is melted. So, interestingly, we now call slags “byproducts”, whereas they used to be seen as waste! This proves that there is a growing interest in recovering them, partly for the cement industry.

Since concrete is one of the primary construction materials, are there any forms of eco-concrete?

GLS: Eco-concrete is a major issue in eco-construction, and a lot of scientific work has been carried out to support its development. Producing concrete requires aggregates—often sand from mining operations. These natural aggregates can be replaced by aggregates from demolition concrete which can thus be reused. Another way of producing eco-concrete is by using mud. Nothing revolutionary here, but this process is gaining in popularity due to a greater awareness of materials’ environmental footprint.

Are all materials destined to be replaced by eco-materials?

GLS: No, the goal of eco-materials is not to replace all existing materials. Rather, the aim is to target uses for which materials with a low environmental impact can be used. For example, it is completely possible to build a house using concrete containing demolition aggregates. However, this would not be a wise choice for building a bridge, since the materials do not have exactly the same properties and different expertise is required.

What are the limitations of eco-materials?

GLS: The key point is their durability. For traditional concrete and materials, manufacturers have several decades of feedback. For eco-materials, and particularly eco-concrete, there is less knowledge about their durability. Many question marks remain concerning their behavior over time. This is such an important aspect of the research: finding formulations that can ensure good long-term behavior and characterizing the existing eco-materials to predict their durability.  At The Civil Engineering Institute (IGC), we worked on the national RECYBETON from 2014 to 2016 with Lafarge-Holcim, and were able to provide demonstrators for testing the use of recycled aggregates.

How can industrial stakeholders be convinced to switch to these eco-materials?

GLS: The main advantage is economic. Transporting and storing demolition materials is expensive. In the city, reusing demolition materials in the construction of new buildings therefore represents an interesting opportunity because it would reduce the transport and storage costs. We also participated in the ANR project ECOREB with IGC on this topic to find solutions for recycling concrete. We must also keep in mind that Europe has imposed an obligation to reuse materials: 70% of demolition waste must be recycled. Switching to eco-materials using demolition products therefore offers a way for companies to comply with this directive.

Raphaël Troncy

EURECOM | #ArtificialIntelligence #Data #SemanticWeb

Raphaël Troncy is an Associate Professor in the Data Science department at EURECOM. He got his PhD from Grenoble University (France) in 2004 and had research positions at INA (Institut national de l’audiovisuel, France), CNR (Consiglio Nazionale delle Ricerche, Italia) and CWI (Centrum Wiskunde & Informatica, The Netherlands). He published nearly 250 scientific papers in various journals, top tier conferences and associated workshops. He will be General Chair of The Web Conference in 2022. He is an expert in knowledge engineering, information extraction and recommender systems. He is the primary investigator of many national and European projects where semantic technologies and information extraction are used together to build knowledge graphs, exploratory search engines and recommender systems.

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data-moove

Seamless vacations thanks to a research lab

Belles histoires, Bouton, CarnotFor four years now, researchers from EURECOM and the startup Data-Moove have worked together to radically improve the tourist experience in various regions. With help from technological innovations from laboratories, they have succeeded in aggregating the information available on the web and social networks to create a local and comprehensive picture of what a geographical area has to offer.

 

Finding a restaurant, concert hall or hotel when traveling abroad can turn into quite an ordeal. Every restaurant and event has a Facebook page and website, yet few sites gather all a destination’s activities into one spot. For tourists, this means spending time on social networks, time they would rather spend enjoying their vacation. Data-Moove’s challenge was therefore significant: the French startup’s mission was to offer a solution to this problem by creating a comprehensive overview of a region’s tourism offering. On March 2nd, the young company inaugurated an interactive board in the Saint-Barthélemy airport in the West Indies. Travelers arriving on the island can now see an overview of the activities available to them in the area and can create an itinerary for their stay. This interactive board is complemented by a mobile application offered by the island’s Tourism Board which is free for the end user.

This service responds to tourism offices’ growing demand for digital technology to help promote their regions. To meet this need Data-Moove worked together with EURECOM research teams, which are part of the Télécom & Société Numérique Carnot Institute. Their partnership started in 2015. At that time, Raphaël Troncy, a researcher in data science at EURECOM, and his team were involved in the European project 3cixty led by EIT Digital. “We were working to automate the collection of tourism and cultural information,” the scientist recalls. “We wanted a platform that would bring together all the information about accommodation, places of interest, and seasonal, sports and cultural activities…” In short, offering comprehensive and local information. The project was launched a year earlier and already provided a fully developed technical solution. All that was missing was a commercial partner. Data-Moove, which had just been founded, met this need throughout the entire project, which ended in 2016.

Searching social media

During the three-year 3cixty project, the EURECOM researchers needed to solve the problem posed by the heterogeneity of the information sources. TripAdvisor and Facebook do not use the same language and information about a restaurant is not always available in the same format. They therefore needed to represent this stream of data collected from social networks by using semantic graphs: word clouds were linked together based on how they were related. People, places, dates and actions were described in a standardized way and then processed to provide the user with streamlined information, regardless of the source.

Because we aggregate information from many sources, there is a good chance the same information will be presented twice in the data stream,” says Raphaël Troncy. This brings us to the second technological challenge: solving the problem of duplicates involved measuring the similarity in the references to places, dates and names of events.  “We therefore developed a learning algorithm to automatically carry out this work of studying the similarities,” the researcher explains. Another learning model was established to automatically predict the category of an event without much description. This makes it possible to directly present information as being related to sports, theater or music, for example.

A tourism application for discovering all the tourist attractions Saint-Barthélemy has to offer.

Data-Moove implemented the technical solutions developed during the 3cixty project in its first product: City Moove, based on an application like the one used by Saint-Barthélemy. “Our technology for aggregating flows of information can also be connected to a preexisting application,” explains Frédéric Bossard, co-founder of Data-Moove. The goal is to avoid having an excessive number of digital tools for a region. The company also prefers to work with tourist offices to improve the tools they already use. “The problem many regions have is that they often have too many applications, each for a specific area,” he explains.

Tourism of the future, brick by brick

The two partners decided to capitalize on this success by taking the use of digital technology in tourism a step further. In 2017, they began partnering with the European PasTime project—also supported by EIT Digital—which is intended to make suggestions for activities when people are traveling. “The idea is to ask end users when they will arrive in a city and then directly propose an itinerary,” Raphaël Troncy explains. Once again, they carried out machine learning research on large volumes of data. They developed standard profiles based on interactions with users on social media. “The real challenge is to develop a package, in other words, connect interests with tastes in food and preferences for events,” the researcher explains. Here they were able to build on City Moove, to take the technology to a new level by adding a customized aspect.

And a third level is underway. Since February 2018, EURECOM and Data-Moove have been working on a new product: a smart conversational assistant to answer questions about a region’s tourist attractions.  Their work, entitled MinoTour, is being carried out in the context of the European project H2020 Data Pitch. The chatbot they develop will also learn from users’ searches and provide answers based on the aggregated data flow from City Moove. “There is a logic to our products,says Frédéric Bossard: “we build brick by brick, from the database to the chatbot, developing solutions that are best adapted to the geographical areas.”

After Saint-Barthélemy, Data-Moove will test its solutions in Saint-Tropez, Madeira, and on a wider scale in the Provence-Alpes-Côte d’Azur region. Areas with significant tourism activities, which will allow them to continue improving their products to better meet the needs of both the regions and the tourists.

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The advantage of a partnership with Eurecom: “An operational perspective”

Frédéric Bossard, co-founder of Data-Moove

One of the objectives of the Télécom & Société Numérique Carnot Institute is to professionalize relations between companies and researchers. Frédéric Bossard, co-founder of Data-Moove, can testify to this: “It is nice to work with EURECOM because the researchers truly have an operational perspective, which is rare among academic partners. They quickly understand our constraints and what we want to accomplish. The quality of these discussions convinced us to enter a partnership rather than a simple collaboration. Today, EURECOM is a partner of Data-Moove since the school has taken shares in the company. By making their laboratories and knowledge available to us, they allow us to take the development of our products to whole new levels.

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The TSN Carnot institute, a guarantee of excellence in partnership-based research since 2006

Having first received the Carnot label in 2006, the Télécom & Société numérique Carnot institute is the first national “Information and Communication Science and Technology” Carnot institute. Home to over 2,000 researchers, it is focused on the technical, economic and social implications of the digital transition. In 2016, the Carnot label was renewed for the second consecutive time, demonstrating the quality of the innovations produced through the collaborations between researchers and companies.

The institute encompasses Télécom ParisTech, IMT Atlantique, Télécom SudParis, Télécom École de Management, Eurecom, Télécom Physique Strasbourg and Télécom Saint-Étienne, École Polytechnique (Lix and CMAP laboratories), Strate École de Design and Femto Engineering. Learn more [/box]

Lascala, 3D printing, additive manufacturing

Taking 3D printing to the next level

At the beginning of 2018, IMT Lille Douai unveiled an additive manufacturing platform dedicated to manufacturing large-scale parts: LASCALA. This equipment is a worldwide innovation.  Its capacity to use any type of polymer even enables it to print 3D composite parts measuring several meters. The scientific challenge has been successfully met and has opened up a whole new realm of possibilities for manufacturers.

 

Do you think you know what a 3D printer is like? With LASCALA*, the additive manufacturing platform, you are in for a surprise. Forget a printhead measuring a few square centimeters sliding along a rod the length of a school ruler. With its 6-axis industrial robot spanning over 2 m and a maximum load capacity of 150 kg, LASCALA is no desktop 3D printer. Located in the facilities of IMT Lille Douai, the printer is destined to take polymer-based additive manufacturing to the next level of its industrial potential. Up until now this design technique was only available for small-scale plastic parts of a few cubic centimeters. With LASCALA, the 3D-printed parts could reach dimensions of several meters and be fiber-reinforced.

The platform has been functional since January 2018 and is a major innovation in the sector. Using a 6-axis robot alone significantly distinguishes LASCALA from the solutions implemented on other additive manufacturing systems. The logical choice would have been to use a traditional construction with a gantry and printhead moving along it. In other words, reproducing a larger scale of what already exists. Yet the robotic arm introduces the advantage of 7 degrees of freedom: 6 axes of rotation and 1 plane of movement. The printhead attached to its end can therefore rotate in every direction and move in every direction in space.

https://www.youtube.com/watch?v=7WH9iQg3yFU

Another convincing argument: long-term, this system is more technologically advantageous. “Usually a 3D printer superimposes planar layers,” explains Jérémie Soulestin, a researcher in materials science at IMT Lille Douai in charge of LASCALA. This causes a staircase effect on the edges of the parts: when a smaller layer is added to another, they form a step.  “With the robot, we will be able to develop curved layers, which will limit this effect,” he continues. This new construction method using curved layers has a positive effect on the aesthetic aspect as well as on the parts’ mechanical properties.

The move towards 3D printing for composites

While LASCALA is the first platform of its kind, the team at IMT Lille Douai is not the only one to have attempted large-scale 3D printing. Local Motors, for example, was the first company to offer a car—named Strati— made of polymer materials entirely produced using 3D printing. Yet none of the attempts to date have developed machines flexible enough to deposit any type of polymer material in any direction. Most of the time, the manufacturer of the 3D printer even limits the materials that are compatible with the 3D-printing process. LASCALA, on the other hand, offers free-form design in terms of the choice of plastic materials. “This argument and the idea of not being limited by this constraint are what convinced us to develop our own machine,” Jérémie Soulestin explains.

La Strati de Local Motors, un roadster prototype d’impression 3D de grande taille. Son aspect met en évidence l’un des problèmes à résoudre pour la fabrication additive de cette dimension : les effets d’escalier.

The Strati by Local Motors, a roadster prototype produced using large-scale 3D printing. Its appearance highlights one of the problems to solve in additive manufacturing at this scale: the staircase effect.

And because they were now the masters of the machine they designed, the researchers were able to take their original idea a step further. The printhead contains an extrusion device: “an endless screw in a heated barrel pushes the material through a nozzle that deposits a melted filament,” the researcher explains. The shape of the nozzle can be adapted to deposit the filament in different ways and enables to improve the part quality. In addition, two materials can be deposited within the same melted filament, thus creating a material with a polymer core and an outer skin made of another plastic.

Finally, the researchers insisted on designing a platform that would be adapted to the industrial uses of the future. The printhead is therefore capable of depositing fiber-reinforced polymers. LASCALA can therefore use 3D-printing to produce composite materials with short, chopped fibers and even with continuous fibers.  This special feature makes the platform worthy of being presented at the largest annual global meeting in the field of composites: the JEC World show, which will be held from March 6-8 in Paris.  The equipment’s capabilities cannot help but attract manufacturers. “We knew that the aeronautics sector would be interested, but we were surprised the automotive sector contacted us so quickly,” says Jeremie Soulestin. LASCALA will still need nearly a year to transition from “functional” to fully “operational”. One year of optimization before this technical innovation begins producing impressive projects that will prepare the manufacturing processes of the future.

 

*LASCALA, LArge SCALe plAstics & composites 3D printing, receives support from the Hauts-de-France Region and is co-funded by the European Union

Also read on I’MTech:

 

interest-free loans

New interest-free loans for startups Cyrating, Galanck, myLabel and WaryMe

On February 8, 2018, the approval committee for the Digital Fund of the Graduate Schools and Universities Initiative chose four new startups to receive loans for amounts up to €40,000 with a 0% interest rate. Cyrating, which was founded through the ParisTech Entrepreneurs incubator, Galanck and myLabel, both of which were developed through the IMT Starter (Télécom Sud Paris and Télécom École de Management), and WaryMe, created at the IMT Atlantique incubator will benefit from these loans to help kickstart their business. Co-financed by Fondation Mines-Télécom, la Caisse des dépôts and Revital’Emploi, this loan program helps startups created through incubators at IMT graduate schools obtain the resources they need to grow. In 2018, the program has set a goal to support 30 startups, for a total of over €560,000.  

 

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[box type=”shadow” align=”” class=”” width=””]Logo Cyrating

Cyrating provides a service for analyzing and rating companies’ cybersecurity performance. It therefore allows them to position themselves in relation to their competitors and identify weaknesses in order to improve their services. Find out more

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[box type=”shadow” align=”” class=”” width=””]logo myLabel

myLabel is a digital platform where consumers may define their own environmentally-friendly labels and take advantage of associated features, which help the brands and labels present on the platform position their products more effectively.

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[one_half_last][box type=”shadow” align=”” class=”” width=””]logo GALANCK

Galanck is developing a smart backpack for cyclists which is connected to an application. A brake light, signals and vibrators are built into the straps to guide cyclists, making bicycles safer and more visible on the road.

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[box type=”shadow” align=”” class=”” width=””]logo waryme

WaryMe has developed a mobile, decentralized alert system to help establishments manage crisis situations, especially intrusions or terror attacks.

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VivaTechnology

23 startups from IMT incubators at VivaTechnology 2018

The VivaTechnology trade show offers three days to discover the most promising startups in the tech sector. For IMT, this is the perfect opportunity for highlighting its comprehensive support and entrepreneurship services and presenting 23 startups from its schools’ incubators. These startups come from sectors including mobility, smart cities, AI, fashion, media and cybersecurity. Mark your calendars for May 24 and 26, 2018 and head to Porte de Versailles (Stand B38) to discover all these innovations and more.

 

Startups incubated at IMT Atlantique:

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Blacknut Start-up Vivatech

Blacknut offers unlimited access to an extensive catalogue of video games on your computer and TV through a monthly subscription.

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logpickr start-up Vivatech

Logpickr develops the Logpickr Process Intelligence v2.5 software which provides you with all the information you need about your processes simply by using your operational data. Logpickr technology, which combines process mining and artificial intelligence algorithms, is accessible to everyone.

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Shopopop start-up Vivatech

Shopopop is an online platform connecting individuals for grocery deliveries. Order your groceries online from a partner brand and a private individual will deliver your groceries to your home.

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car expresso start-up Vivatech

Car Expresso is an online platform that simplifies the purchase of used vehicles for individuals.

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Pledg allows you to reserve several seats on a commercial website, while only paying your own. Your friends are notified via email and can directly pay for their spots.

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realspeaker start-up Vivatech

Real Speaker is high-speed speech-to-text multilingual translator. A deep learning solution allows it to automatically translate audio, video, and content from a microphone or camera.

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Startups incubated at IMT Mines Albi:

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Drone ForFuture is working to develop new autonomous drone systems for civil applications, particularly decision-making assistance systems for crisis management.

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Marianka is a company that specializes in interactive surfaces developed using innovative materials that can transform any type of surface into a switch.

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Startups incubated at ParisTech Entrepreneurs (Télécom ParisTech):

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AiZimov develops artificial intelligence for sales representatives that can select relevant profiles online and write a personalized email based on the situation and individual.

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ICEboard is a web and mobile application that brings together stakeholders, managers and decision-makers into a virtual and smart crisis room.

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[one_half][box type=”shadow” align=”” class=”” width=””]himydata start-up VivatechThe Himydata platform offers a new integration approach for companies that promotes creativity and accelerates innovation. Do more with your data, securely connect applications and objects by adding your business rules using a simple, modular process.

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stenusys start-up VivatechIn the technology industry, the way you manufacture your software can make a difference. Stenusys provides software publishers with collaborative tools and advice. Their first product, Scrumboard, provides your team with all the features Scrum has to offer, while providing improved traceability and predictability.

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[one_half][box type=”shadow” align=”” class=”” width=””]HomePotager start-up VivatechHomePotager designs connected vegetable garden kits to simplify urban gardening through all-in-one kits offering an easy and fun experience that is accessible for everyone.

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[one_half_last][box type=”shadow” align=”” class=”” width=””]Logo CyratingCyrating Cyrating offers a service that analyzes and rates the performance of companies in the area of cybersecurity. It allows them to position themselves in relation to competitors and target their weak points to improve their services. Find out more

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Startups incubated at Mines Saint-Étienne:

[one_half][box type=”shadow” align=”” class=”” width=””]The company Milphi Technology (Movin’ Smart) develops and markets technology and services for the general public, offering solutions for tracking users’ physical, biomechanical and physiological parameters in real-time. The objective is to optimize their performance in situations involving significant spatio-temporal and energy constraints.

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[one_half_last][box type=”shadow” align=”” class=”” width=””]Air Space Drone (ASD) is developing a secure solution for managing the air traffic of unmanned aerial vehicles that is applicable anywhere in the world.

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[one_half][box type=”shadow” align=”” class=”” width=””]opti'waves start-up vivatechOpti’Waves develops and markets technology for the sintering ceramics using microwaves ten times faster than those currently available on the market to produce dental prostheses.

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[one_half_last][box type=”shadow” align=”” class=”” width=””]imope start-up VivatechIn response to the complex challenges currently facing sustainable cities, IMOPE offers a powerful tool that provides an unprecedented amount of information, from the energy map of a building to an overall view of an entire region.

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Startups incubated at IMT Mines Alès:

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evo pods start-up Vivatech

eVo Pods is a shared transport system that allows users to transform any bike into an electric vehicle that is fast, safe, fun and protected from bad weather, all in only one minute.

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SMICES provides pragmatic and powerful solutions to problems encountered in operating rooms. Its first medical device, MEDCAM, offers constant visibility during coelioscopic surgeries.

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Startups incubated at IMT Lille Douai:

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Maestra start-up Vivatech

Maestra offers a foldable electric scooter that allows users to travel more easily while carrying loads. Its patented system allows the user to fold the scooter through a simple movement and use it as a cart.

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les companions start-up Vivatech

Les Companions is developing technology combining robotics and automated vision to provide flexibility, intelligence, effectiveness, and adaptivity to the building and industrial production sectors.

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Startup incubated at IMT Starter (Télécom SudParis and Télécom École de Management):

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watiz start-up Vivatech

Watiz designs, develops and markets new services intended for professionals based on technology that detects and re-identifies objects in real-time in image and video streams.

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eco-design

How eco-design earned its place in the corporate world

Natacha Gondran, Mines Saint-Étienne – Institut Mines-Télécom

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[dropcap]I[/dropcap]n the 1970s, regulations were introduced to require companies to prevent industrial pollution. Examples include the Clean Air Act (1970) in the United States and legislation on facilities classified for the protection of the environment in France (1976).

Since then, awareness has grown about the impacts industry has on the environment, and companies’ strategic interest in reducing them has also increased. Beginning in the mid-90s, some companies have established approaches for controlling these impacts. ISO 14001 was the first standard on environmental management systems, which appeared in 1996.

At the same time, “global” ecological issues (climate change, depletion of the ozone layer and biodiversity) started to draw more attention. We came to understand, for example, that the greenhouse gas emissions generated at a particular time and place would continue to have an impact for decades to come, and they are not limited by borders! Preserving the quality of the local environment is no longer sufficient: these global problems require international negotiations between states, like the United Nations Framework Convention on Climate Change, under which COP21 was organized in Paris at the end of 2015.

https://www.youtube.com/watch?time_continue=3&v=dpwGUQtA1AE

Considering the upstream and downstream impacts

Alongside this globalization of environmental issues came the globalization of supply chains. Production activities, which generate the most significant environmental impacts, were often relocated to southern hemisphere countries.

Most products that are sold today involve businesses located all over the world. While the amount of direct emissions (of greenhouse gases, for example) generated in certain countries, like France, has stabilized, their ecological or carbon footprint – an indicator that takes into account all the emissions associated with the final consumption of a country’s population – has generally continued to increase.

This means that a company that wants to reduce its impacts on the environment can no longer do so simply by controlling the direct environmental impacts generated on its industrial site. It must also consider both the upstream (supply chain) and downstream (end-of-life) effects of its products.

European regulation encourages this approach within the framework of its Integrated Product Policy (IPP), which is aimed at “promoting the development of a market for greener products and, ultimately, stimulating public discussion on this topic.”

Therefore, European Directive 2009/125/EC establishes requirements for the eco-design of products related to energy (for example in terms of maximum energy consumption or of minimum amounts of recycled materials to be used in the manufacturing).

In addition, European Directive 2008/98/EC on waste introduced the principle of  Extended Producer Responsibility (EPR), which aims to “require producers, importers and distributors of these products or elements and materials used in their production to be responsible for or to contribute to eliminating the resulting waste.”

This principle aims to support the design and the manufacture of products based on processes that facilitate their repair, reuse, disassembly or recycling, with the goal of achieving greater efficiency in the use of natural resources. It applies to electrical and electronic equipment in the framework of Directive 2012/19/EU, which makes the producers of these devices responsible for recycling and disposing of the resulting waste.

Considering the product’s end-of-life

Eco-design is a concrete solution that companies can implement to prevent the transfer of impacts from one life-cycle phase to the next, or between different environmental impacts.

It is based on a multi-criteria (taking different categories of environmental impacts into account) and multi-actor approach (taking into account a product’s different life-cycle phases).

Eco-design is defined by Standard NF X 30-264 as the “systematic integration of environmental aspects starting with the design phase and product development (goods and services, systems), aimed at reducing negative environmental impacts throughout their entire life cycle for an equivalent or superior benefit. This approach, which begins upstream with preparation for the design process, aims to find the best balance between the environmental, social, technical and economic requirements for product design and development.”

It is based on the concept of life cycle, which, beyond the traditional design phases of manufacturing and intended use, takes into account the aspects related to the end of the product’s life: facilitating the processes of disassembly, shredding, sorting, recovery, etc.

An eco-design approach can even involve establishing new business models: for example, adopting a functional business model that extends the life of the product.

Different practices

Eco-design has changed over the past ten years. It has moved on from its initial precursors and environmental expertise to a period of eco-innovation and the creation of new business models.

Performance is at the center of these approaches, as witnessed by the changes in standards. The 2015 version of the ISO 14001 standard requires companies to show greater leadership and performance and integrate the life-cycle perspective.

Today, this requirement is being implemented differently from one company to the next; and the tools, methods and associated management vary greatly depending on the firm’s level of maturity and initial strategic positioning.

 

Samuel Mayer, Director of the Eco-design and Life Cycle Management Center, contributed to this article.

Natacha Gondran, Research Professor in Environmental Assessment, Mines Saint-Étienne – Institut Mines-Télécom

The original version of this article (in French) was published on The Conversation.